Small snowballs.
Big snowball energy.
Charge a long shot. Crack a snow fort. Lead your crew through a winter playground where the other team fights back.
Connecting…
Hold click to charge · Space dash
G rare gun · V melee
E lob · Hold R pack snow
One player per browser, up to six.
First player chooses map and AI.
Esc releases controls; match continues.
Keep your mittens on.
Your controls are paused. The online match continues.
Play a little smarter.
Hold longer, throw farther. A full charge reaches 760 px and deals 2 damage, but slows you down. The dotted line stops at cover; an X means your shot is blocked. Blue ringed snowballs are Frost shots; orange diamond-marked snowballs are Ember shots. Your team is shown beside your name. Aim before releasing.
Fight around the forts. Straight throws chip away snow walls. E / O lobs two snowballs over cover for splash damage at the marked landing spot. Trees always block straight throws.
Unleash a blizzard. Hold G (P1) or U (P2) for rapid-fire snowballs. The machinegun is a rare pickup: only 5% of mystery crates grant one 25-shot magazine. Everyone starts empty, including bots. There is no automatic recharge, and unused shots are lost on knockout. V / J swings a melee attack in front of you: 1 damage, knockback, 0.7-second cooldown; cover blocks it. Purple mystery crates randomly grant a rare machinegun magazine, 8-second speed boost, one-hit shield lasting up to 8 seconds, or +1 snowball damage for 8 seconds. Crates return after 12 seconds; boosts reset on knockout. Bots seek reachable crates, evade incoming hits, and return fire at their attacker.
Fair hits. Snowballs hit the head, torso, mittens and boots; hats and name tags are decorative. Larger charged snowballs have a larger hitbox. Use Hitboxes above the arena to see solid body outlines and dashed movement footprints; violet means temporary protection. Cover blocks lob splash from its landing point. Teammates and protected enemies stop shots without taking damage.
Stay supplied. Hold R / I while standing still to pack snowballs. Glowing crates refill ammo; cocoa restores health. Ice is slippery off the wide packed routes. Three connected lanes and creek bridges have firm grip. Dashed ground outlines show solid cover. Dashing spends stamina.
Bring a friend. Open the same server URL on each laptop. Everyone uses WASD, mouse aim, and hold click to throw. Teams balance automatically, up to six players. The first player chooses AI, difficulty and map. AI fills empty seats when enabled. Esc releases your controls without pausing other players. Leaving returns your seat to a bot, or removes it with AI disabled. The current host can start a rematch; close all clients to choose a new arena.